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1. Visual reactivation delay indicator - in Player Features and Ideas Discussion [original thread]
I agree would be helpful
- by dead duckz - at 2014.01.15 05:25:00
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2. Dead Corps. - in Player Features and Ideas Discussion [original thread]
nice idea
- by dead duckz - at 2011.04.09 18:52:00
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3. [CSM] November 2010 Prioritization Crowdsourcing - in Assembly Hall [original thread]
Dead Duckz,16,18,22,23,45,114,129,161,50
- by dead duckz - at 2010.11.24 19:20:00
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4. scanner not working - in Test Server Feedback [original thread]
yup same here, press button for scanner , nothing happens
- by dead duckz - at 2010.07.14 18:31:00
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5. PI, Science and Industry UI Upgrade - in Player Features and Ideas Discussion [original thread]
Yes, You can select all extractor and just do one scan for all extractors
- by dead duckz - at 2010.06.10 21:17:00
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6. PI, Science and Industry UI Upgrade - in Player Features and Ideas Discussion [original thread]
Edited by: dead duckz on 10/06/2010 21:11:33 Edited by: dead duckz on 10/06/2010 21:09:12 A graphic Idea of how I think the window would be better , to show more info . would have a sub menu to show the individual installation including st...
- by dead duckz - at 2010.06.10 21:04:00
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7. Mass testing 20-5 Log server question - in Test Server Feedback [original thread]
dont matter, sent it anyway
- by dead duckz - at 2010.05.20 23:39:00
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8. Mass testing 20-5 Log server question - in Test Server Feedback [original thread]
Edited by: dead duckz on 20/05/2010 21:57:27 I joined the testing and had log server running, I didn't select the server mode 100,000 and just left running as is. Is this still needed or not asits 133mb, and my performance might have been affe...
- by dead duckz - at 2010.05.20 21:57:00
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9. Cloaking Bubble Ship - in Player Features and Ideas Discussion [original thread]
Edited by: dead duckz on 21/04/2010 09:39:08 I like the idea, but as the previous post says would have to be balanced out with timers , size of bubble and fuel and of course it wont be able to move until timer runs out. maybe like a industria...
- by dead duckz - at 2010.04.21 09:36:00
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10. isk bpc drops? - in Player Features and Ideas Discussion [original thread]
hey if they're gonna drop ISK and Bpc's why not go the full hog and drop PLEX's too.
- by dead duckz - at 2010.03.09 08:21:00
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11. [IDEA] Bookmarks visible on screen / overview - in Player Features and Ideas Discussion [original thread]
also align to for fleet warp
- by dead duckz - at 2010.02.10 00:45:00
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12. Why should I have to struggle seeing an 8 or a 9 in the fonts? - in Player Features and Ideas Discussion [original thread]
I agree the text is way to small, I use a samsung 32" TV for monitor and have to move point blank to tv to read the text.
- by dead duckz - at 2010.01.28 02:06:00
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13. LOL mirror - in Test Server Feedback [original thread]
Yup they did juast about to test Hacs, Strange thing is, My skills are Old but the ship I was flyig before the downgrade is still where i left it and im in the system i was before the downgade.
- by dead duckz - at 2010.01.05 15:33:00
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14. lvl 4 mission privacy (ninja slavager fix) - in Player Features and Ideas Discussion [original thread]
Edited by: dead duckz on 03/11/2009 16:15:20 When I Do a lvl 4 , I risk a 150+ mil Isk ship, they risk nothing except a frigate and couple of mods. If ninja salvaging is to stay in the game , it needs to to be more dangerous for them and risky
- by dead duckz - at 2009.11.03 16:13:00
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15. lvl 4 mission privacy (ninja slavager fix) - in Player Features and Ideas Discussion [original thread]
Basically all mission run from accelerator gates and upon accepting a mission you get a key card to pass the gate so there is only you in the mission or those u choose to share with
- by dead duckz - at 2009.11.03 15:03:00
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16. New ship idea - in Player Features and Ideas Discussion [original thread]
Edited by: dead duckz on 02/11/2009 02:26:39 the idea of a ship that can tractor ships close enough to jump its self and tractored ship sounds interesting, or even make the ship uneefected by bubbles and such and can tow ship out of the bubble...
- by dead duckz - at 2009.11.02 02:25:00
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17. New ship idea - in Player Features and Ideas Discussion [original thread]
what would they do in game, and when do u see disabled ships
- by dead duckz - at 2009.11.01 20:25:00
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18. Align to Bookmark - needed - in Player Features and Ideas Discussion [original thread]
Edited by: dead duckz on 26/10/2009 00:38:14 Having visual targets in space would help chosing nearst alignment for warping when jumped at a gate by a gang
- by dead duckz - at 2009.10.26 00:38:00
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19. Electronic Suppression of Comms - in Player Features and Ideas Discussion [original thread]
2 words, Teamspeak and Ventrilo
- by dead duckz - at 2009.10.26 00:31:00
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20. Align to Bookmark - needed - in Player Features and Ideas Discussion [original thread]
Yes signed also bookmarks on overview as in space objects
- by dead duckz - at 2009.10.25 23:12:00
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